mob/proc/Seconds()
while(1)
Seconds ++
sleep(10)
Something like this may output..
1
(1 second later)
2
(1.5 seconds later)
3
(1 second later)
4
etc. Thanks again.
ID:161893
Mar 18 2008, 12:53 am
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I was just wondering if there was a way to make a loop, without it being dependent on the server ping.
mob/proc/Seconds() Something like this may output.. 1 (1 second later) 2 (1.5 seconds later) 3 (1 second later) 4 etc. Thanks again. |
Mar 18 2008, 1:59 am
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I think hub://Gakumerasara.Client-SideProcessingDemo does just this. I never looked in it though. :-P
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In response to DivineO'peanut
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That really is not a practical solution for anything.
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In response to Garthor
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Then I must've gotten this demo mixed up with another.
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