Hey guys I was looking to find a transforming code that is simple enough for me to use in different ways and allows me to edit that I see fit. I tried using: verb
Transformation()
set category = "Fighting"
usr.icon = 'Transformation.dmi'
But that did not work, please explain why and please give me one that would work. In my transformation I have the player doing a small animation going into it and then the last frame is the actual thing of it, also I have the Movement icon state for it aswell so if you could tell me how to officially do a transformation with movement and animation in and out of it that would be great. Thank you!!
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Movement state isn't useful unless you want like walking animations. You might want to take a look into flick()
As for why your code didn't work, there's nothing syntactically wrong with it as far as I see. If the player has an icon state, the icon state will be carried over. If there's no icon with the icon state in Transformation.dmi, then it will be invisible.