ID:1645002
 
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When I place a large icon as an object in the map, at runtime the objects dissapear when the player walks away from them. I tried changing the obj bound_x,y variable and the problem persists, how to fix it?
I did some testing and I noticed thatThis problem ocurs:
When I walk to the right or north.
And when the object is larger than 6 tiles.
So could this be a view problem??
Best response
This may be unrelated, but what map_format are you using? Default?

Tried turning off thread/map threads?

You may change bound_width without entering pixel_movement as long as bound_width is a multiple of world.icon_size
Sorry for the late reply , thx for your help I'll try it, but I fixed the issue by increasing icon size on the main map level.