Can we get the Exit() proc brought within compliance with the new format for Enter()
It'd be nice if Exit() by default had an argument indicating what turf the player was moving to by default.
We can do this ourselves, but overriding Move()'s behavior results in a slowdown due to overriding native code.
This one simple tweak shouldn't change much, and will help with things like determining special-case Exit() behavior.
ID:1666940
Aug 26 2014, 12:06 pm
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Resolved
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