ID:1668918
 
Resolved
In some cases, a proc that paused for input (from a player or the hub) could cause a crash.
BYOND Version:507
Operating System:Windows 7 Home Basic
Web Browser:Chrome 37.0.2062.102
Applies to:Dream Daemon
Status: Resolved (507.1256)

This issue has been resolved.
Dream Daemon crashes when a player logs into Footrace. This happens both in DS and in the webclient.

http://puu.sh/bdhut/36c41dfcbd.png

This is what happens when any player logs in.

This issue does not occur if older versions of Dream Daemon are used.

I no longer have the source to Footrace, but things that might cause the crash include:
-Playing an .ogg file(unlikely)
-Checking if the player is subscribed to the game.
-Outputting text(unlikely)
-Creating screen objects/multiple objects using animate()
I was not able to verify this on my end, but I'll keep trying. I didn't try it in a release build yet, which might show it better.
Lummox JR resolved issue with message:
In some cases, a proc that paused for input (from a player or the hub) could cause a crash.