ID:1675769
 
Resolved
The map did not clip properly.
BYOND Version:507
Operating System:Windows 8 Pro 64-bit
Web Browser:Chrome 37.0.2062.103
Applies to:Webclient
Status: Resolved (507.1256)

This issue has been resolved.
Extra tiles show up beyond client.view as if using luminosity. The expected behavior is for them to be cut off outside of the view rectangle.

gif
Darn it, I had this fixed at one point. Have an easy test project that will show it in action and start up quick?
It appears that this happens in even the simplest of projects. I've uploaded a demo here, in case Kaiochao hasn't followed up directly.

I don't know if it's related or not, but there's also strange tile culling when the view is set high. For example, remove the winset call from Login(), set world.view to 25 in my demo and walk around using the web client. (Of course, I don't see where a view would ever need to be that high practically, but I suppose it may help to mention it because it acts different than DS.)
Lummox JR resolved issue with message:
The map did not clip properly.