I began the DM guide tutorial on creating a map a short while ago and have ran into an issue immediately. I created a mob icon, turf icons for floor and walls and placed them accordingly in the map file. Compiled with no errors but upon running the world it's simply a black screen. I thought maybe the mob was the issue so I ran it without the mob placed on the map and the issues persists. No errors are displayed so I am clueless.
I hadn't done any of that, I just followed the basic instructions in figure 1.1 or 1.2(I forget which) of the DM guide. I was tentative about going any further in the guide until I straightened out this issue, haha.
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This code from section 1.2?
turf If this is what you have so far, you only mentioned placing floors and walls on your map. When logging in, your mob is being located to a /turf/start type of turf. Have you placed any of those on the map? If not, read a little farther down in 1.2 |
You shouldn't have to use locate if there's no login proc used. Its default coordinates is x1,y1,z1. So, if you made a login proc (which you'll need anyways for logon screens and such), you'll want to either put the coordinates in yourself.
Example: mob You don't need it to have it spawn to a turf/object, and it saves you time to just pick a coordinate on the map. Though, if Z level 1 has nothing on it, then there would be no turfs at Z level 1. Z levels are I guess you could say dimensions of the map. If you had another Z level where you put turfs at, then simply do this: mob There ya go. If you can't see anything yet, then make sure you have a map in the skin file (if you have one), and if not, make sure you actually mapped in the turfs. |
If you Move()d, did you make sure it goes to a non-dense spot?