mob
verb
Observe(mob/M in world)
if(usr.Search==1)
client.eye = usr
usr.Search = 0
return
if(usr.Search==0)
usr.Search = 1
usr.client.eye=M
usr.client.perspective=EYE_PERSPECTIVE
return
Problem description:
So the problem that i have, is that when in view of M, and you click observe again it still brings up the list of mobs in the world, ive played around with the code and tried coding it in way in which the list doesn't appear if search = 1 but i cant find a way to not bring up the list.
(Also, no matter who i click in the list when Search=1 it does bring the view back to usr)