Recently been having troubles porting a project of mine to the web client. Are there any forced client.view limitations now, or possibly world.map_format?
The game in question is Pokemon Onyx. It works fine in DreamSeeker - not so much in the web client.
In response to DarkCampainger
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Oh cool, I didn't know this existed, thanks. I think it may actually be an issue with the default view-size for the web client. I'll play around with it and post back if I encounter any trouble.
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There's a feature comparison of what the Web Client supports verse DS at the bottom of this page:
http://files.byondhome.com/LummoxJR/webclient_doc.html