Test project here: http://www.quiktech.org/eye_bug.zip
There's an issue when client.eye, invisibility and see_invisible are used together. If you set client.eye to a mob that doesn't have the same see_invisible settings as your mob, you'll no longer be able to see whatever invisible objects you could before. You need to change see_invisible of the target eye mob to be able to fix it.
This is working properly in Dream Seeker.
ID:1700608
Oct 16 2014, 7:16 pm
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Resolved
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Oct 20 2014, 10:10 am
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Lummox JR resolved issue with message:
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