Nothing here but a bunch of ferrets!
Problem description:
I wonder, is there a way to get the relative screen position of an atom on a map? Say, I want to get the position of a mob whose position on the world is...oh, let's say 2,4 and the map is 5x5 (and the view size is conveniently 3x3). You are on the center, 3,3 (with step_x/step_y at 0), so in your view that mob would be at 1,3. The problem is actually getting that, as I don't see a way to do it (at least right away).
A good use for this is to have damage numbers appear where needed client-side.
The mob is usually in the center of the screen, so you always know exactly where the user's mob is in the client screen, unless you have EDGE_PERSPECTIVE on.
subtract the calculated and y to the position of the user in the client screen.
or just do what kaiochao says.