ID:1718352
 
Seems that some games/web game won't load in Chrome due to Chrome's "Unsafe Port" checking

A good example is Xirres hosting app using port 6000

http://www.byond.com/play/93631247

If you watch Console you'll see the error

Failed to load resource: net::ERR_UNSAFE_PORT
http://X.X.X.X:6000/play

The only way to bypass this on Chrome is to set --explicitly-allowed-ports=xxx on the shortcut's "target"

Some light reading,

http://superuser.com/questions/188006/ how-to-fix-err-unsafe-port-error-on-chrome-when-browsing-to- unsafe-ports

https://jazzy.id.au/2012/08/23/ why_does_chrome_consider_some_ports_unsafe.html
This is more of an informative post for "hosts" or devs wishing to use the web client, this isn't a BUG with BYOND at all, more a failure with Chrome on loading "unsafe" ports.

My advice is to choose common well known ports to host with.
In response to A.T.H.K
A.T.H.K wrote:
This is more of an informative post for "hosts" or devs wishing to use the web client, this isn't a BUG with BYOND at all, more a failure with Chrome on loading "unsafe" ports.

My advice is to choose common well known ports to host with.

Wouldn't common well known ports be considered unsafe?
In response to Gokussj99
Gokussj99 wrote:
Wouldn't common well known ports be considered unsafe?

No, if that was the case no one would host on port 80 which is the default http port .. or 443 which is https..

On the other hand, any port that's open is unsafe ;)
I didn't realize this was the issue. Never bothered to check the network stats on Chrome. Just never crossed my mind... It loads fine on IE. Which I find funny. Haha. I'm not changing my port though. I hope this gets fixed since that server is "STRICTLY" for free BETA testers. Which rarely anyone has been using. But... I still use it to support regardless.
Not really something that'll be "fixed" it's a security feature to prevent browser windows from utilizing commonly forwarded ports for naughty things.
How else am I supposed to traffic my illegal porn? Well, shucks.
In response to Xirre
Xirre wrote:
I didn't realize this was the issue. Never bothered to check the network stats on Chrome.

It does throw a few errors in the console, for you sure it's not an issue but for others that want the web client on X port. They need to know Chrome may not like it and will bork.

It just happened that your hub was the only one I could find in a short matter of time with the web client link.
Well, thanks for the advice. I have Chrome and I can't use, Play Now.
Hey, I am sorry if this is incorrect and I overlooked another topic post but, is the web client a restricted beta test, or is there a link to download available files?
In response to JustinOreo
The webclient is available for everyone to test. All you need to do is download version 507, recompile your game, then host it. When hosted, the server provides you with a special link that can be distributed to play the game via the webclient.
You can find the beta builds at http://www.byond.com/download/build/507. The bottom of the list will have the newest build. I highly recommend testing with the latest build at all times.