Just wanted to see what you guys thought, I was thinking something simple and to the point lol.
This isn't what it will actually look like, just an idea of how to have the layout, I will post the final version once I get it done.
ID:1728020
Nov 26 2014, 2:05 pm
|
|
Nov 26 2014, 2:17 pm
|
|
That's a pretty big experience ball, lol
|
In response to Chwgt
|
|
Chwgt wrote:
Yeah.. I never tried to design my own HUD setup before lol. Typically on a hud a large ball like that would represent HP, with another ball the same size representing mana. If not, then the large ball would probably just contain the player's face. I'm assuming the reason they are made big ( in the HP and MP case ) is because those are the two most important stats to keep track of during combat, and so they need to be the most visible. In your hud, health and spirit ( which I'm assuming is your game's equivalent to mana ) are actually less visible than some of the not-so-important information. |