Sigrogana Legend 2

by Devourer Of Souls
Sigrogana Legend 2
Multiplayer RPG set in a unique RP-mandatory fantasy setting.
ID:1729490
 
1.04
Added - 2 new Arbalest skills have been added.
  • Heavy Tackle - Use your weight against the enemy, getting them away from you and knocking them down if you're heavy enough.
  • Buster Cannon - Don't just shoot your enemy; leave a hole big enough to drive a towncar through.

Added - 2 new Black Knight skills have been added.
  • Crescent Rook - Cut your foes down with the black wind and appear next to them at the same time.
  • Stalemate - Parry your foes and negate their damage... if they're using a martial weapon.

Added - 2 new Engineer skills have been added.
  • Deploy: Metalaegis - Set out a machine whose only job is to make you safe. Laugh at enemies who stand next to it.
  • Bashfix - Beat on your machines to fix them.

Added - 2 new Evoker skills have been added.
  • Highwrath - Invoke the power of anger to increase your lightning critical hit rate.
  • Pure Power - Discard unneeded items to push your arcane power to even greater heights.

Added - 2 new Ghost skills have been added.
  • Dark Imbue - Turn your axe into a scythe, increasing its ability to hit enemies and causing it to deal extra dark damage.
  • Painproof - Hurt yourself to become harder to damage.

Added - 2 new Grand Summoner skills have been added.
  • Aegis Shift - Give the power of the Astral Aegis to one of your youkai temporarily, while losing it yourself.
  • Encourage - Let's positive thinking for a stat boost!

Added - 2 new Kensei skills have been added.
  • Counter Edge - Make your riposte even deadlier.
  • Reflect Shots - Turn deflected bullets back on your enemies.

Added - 2 new Lantern Bearer skills have been added.
  • Bask in Light - Stand still to increase the power of your eternal flame, giving allies protection from its element.
  • Guiding Light - Show an ally the light, curing them of blind.

Added - 2 new Magic Gunner skills have been added.
  • Akimbo - Two guns means twice the fun.
  • One Overload - Boost the power of one-shot guns loaded with magic bullets.

Added - 2 new Monk skills have been added.
  • Terra Strike - Slam the earth to damage nearby enemies and magnetize them.
  • Sun Flare - Blind all your enemies like a certain three-eyed warrior.

Added - 2 new Verglas skills have been added.
  • Chimera Style - Combine the multiple disciplines.
  • Insulate - Protect your friends from the cold.

Added - 2 new Void Assassin skills have been added.
  • Advancing Flow - Take advantage of your ranged opponent's misses to get yourself closer.
  • Obscure - Re-hide yourself from pinpointing status effects.

Adjusted - Training Day bonus experience has been reduced to 25% (down from 50%), due to the recent large base EXP increase.
Adjusted - Shukuchi's Momentum cost now scales as such; 3/3/2/2/1 (instead of 3/3/2/1/0).
Adjusted - Sear and Magaisendo's FP costs have been changed to 40/38/36/34/32 instead of 20/23/26/29/32.
Adjusted - Spatial Cores now give more items. The minimum has been increased to 3 items and up to 7 maximum (for Massive Cores).
Adjusted - Rockdirt's material benefits have changed; it now gives +1 Power, +4 Critical, +2 Accuracy, and +4 Weight.
Adjusted - Coral's material benefits have changed; It now gives +1 Power, +3 Critical, +3 Accuracy, and +1 Weight.
Adjusted - The VIT of boss monsters has been increased slightly to help give them a chance against all of these powerful Legend Authoring adventurers.
Adjusted - Battle Weight has been implemented as an experimental system, replacing the normal effects of weapon and armor weight. (see above).
Bug Fixes:
- Fixed a bug where Rapid Kick was using an incorrect multiplier, resulting in incorrect damage.
- Fixed a bug with Arena Combatants and Sear not using the proper target pattern.
- Fixed a bug where random dungeons wouldn't let you enter unless you approached the right way.
- Fixed a bug where the battle bar text was going supernova.
- Fixed a bug where Arbalest arena combatants would use Oil Chain while wielding guns.
- Fixed a bug where inventory/etc windows weren't closing when you were engaged in a battle.
- Fixed a bug where Great Successes while forging weapons only gave 1 quality instead of a number based on your skill level.
- Fixed a bug where you would sometimes get error messages from random dungeon chests.
- Fixed a bug where using Heavy Armor was still giving benefits for Arcane Tattoo.
- Fixed a bug where Skip and On My Mark were interacting incorrectly.
- Fixed a bug where crafted tomes were using the old weapon qualities.
- Fixed a bug where hidden monster resistances weren't working properly.