Okay, here,s another one for you guys. In meh icon game, I wanna have turfs such as carpets and wood floors be built under objects like chairs and computers by default. I tried "Float_layer", which I though was correct, but float_layer makes it build the turf over the mob and everything else under it.
Using my amazing powers of deduction (o.o) I have deduced thast float layer may actually FLOAT the tile. o.o So ho do I code the tufs so they are always built under the object later?
Set the layer var of the tile, higher layer for things you want on top, lower layer for things on bottom.
In response to Jotdaniel
To expand on what Jotdaniel said, you're on the right track; just make sure the turf's layer is below the layer of objs and mobs.