ID:1768799
 
Keywords: 507, mapping
Problem description:
My first cutscene for a game has been bugged somehow.

The mob only sees a few of the tiles around them instead of the entire room.

This was never a problem before I downloaded the newest beta version of DM. This is what the room actually looks like in the map editor.

There are no opaque tiles near the player, no opaque objects obstructing the view.

Thinking it was my error I re-mapped the area as well, it's pretty standard stuff but it isn't working properly skill.

Is this something I should report as an issue for beta version 507 or does anyone know why this is occuring?


Edit:

I visited the location in game, this is how it looks.


Are you using Icons bigger then 96x96? on the Map?
I figured out what the issue is perhaps.
I was using tags to locate places on the map.
When I used absolute numerical coordinates it worked as expected.

The only difference between this tag, and the others is that a # is present in the tag.

I believe this is what caused the error.
In response to Avidanimefan
Avidanimefan wrote:
I figured out what the issue is perhaps.
I was using tags to locate places on the map.
When I used absolute numerical coordinates it worked as expected.

The only difference between this tag, and the others is that a # is present in the tag.

I believe this is what caused the error.

You may want to report this as a bug. That's what it seems like. Could you post what you did here?
In response to Xirre
I already did.