ID:1772591
 
(See the best response by LordAndrew.)
So basically, I've spent the past several hours browsing the forums and dev resources to see if this would be possible - but I have found absolutely nothing on the concept.

What I'm trying to accomplish is basically a treasure chest system that displays a different icon_state (or a seperate icon, it doesn't matter) to the users who have already claimed the items in the chest. The mobs in my game have a list variable called "chestsopen" that contains the ID of every chest that the player has opened so more than one person can open the same chests without one person being able to open the same chest multiple times, I just thought it might be useful if there was a way to remind players that they've opened a chest already - maybe using client.screen or something.

Would that be possible?


I'm new to the forums, but I think this is the right place to post this question.
Thanks ahead of time for any replies.
Best response
I'd recommend reading up on /image objects. They're made specifically for player-specific visuals.
Thank you! I'm going to do that now.

edit: It's working now!