ID:178135
Jun 15 2002, 9:46 pm
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Well in the luminosity demo you have the blackness but you set the luminosity.What if i wanted to make it so where once you got light to that area it stays
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#1 Jun 15 2002, 10:30 pm
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I assume what you want is an invisible luminent object. Just have areas, when you enter them, create light source objects with invisibility = 101 (noone can see them, no matter what). I'm not sure if this would work, if it doesn't, just have light sources with null icons.
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Heres what i have:
Whenever i enter the are it turns normal,not just the section of the area | ||
So you want it so that when you walk around in an area, you can see the turfs?
turf luminosity = 0 Enter() for(var/turf/T in view()) T.luminosity = 1 That should light up all the turfs in your view whenever you step on one. I'm not sure if this would lag or what, but try it. It's for general turfs though, so you'll probably want to change that. | |