I was wondering what would be the most effiecient way to have modes of play? I thought of making a global var
var/mode
and then having the host set the mode
mob/host/verb/mode()
//set mode
then I get stumped on what to do. Any help appreciated.
-ST
ID:178377
May 22 2002, 4:32 am
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May 22 2002, 4:58 am
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what kinda modes of play?
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In response to WildBlood
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i don't need exact code, but here is an example:
a team shootout or CTF. |
Sariat wrote:
I was wondering what would be the most effiecient way to have modes of play? I thought of making a global var I'd suggest hard-coding a list in there: var/const/MODE_FREEFORALL=1 Lummox JR |
In response to Lummox JR
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Thanks, just what I needed.
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