ID:178470
 
when I try my game I try to run it the connection just close
Bluufire wrote:
when I try my game I try to run it the connection just close

Could be anything, but here's a guess:

In Lummox's post, he gave you this code:

mob
proc/DeathCheck()
if(health<=0) del(src)

Are you running a DeathCheck() on yourself before setting a health value?
runtime error: Cannot execute null.Find().
proc name: New (/client/New)
usr: null
src: Bluufire (/client)
call stack:
Bluufire (/client): New()
Key "Bluufire" disconnected at approx. 13:35:18 05/08/2002 after playing for about 0:00:00.
Connection closed.


that is what it says
In response to Bluufire
Bluufire wrote:
runtime error: Cannot execute null.Find().
proc name: New (/client/New)
usr: null
src: Bluufire (/client)
call stack:
Bluufire (/client): New()
Key "Bluufire" disconnected at approx. 13:35:18 05/08/2002 after playing for about 0:00:00.
Connection closed.


that is what it says

It happened in your client definition where you have New(). Post that code.