ID:178506
 
I'm a bit new to the BYOND system, but fairly experienced with C. But, the built-in functions are certain aspects of the code are still unfamiliar territory with me. :)

I'm using the missle() proc for arrows/magic projectiles, and I need a way to destroy the projectile if it comes in contact with a turf that is density 1.

Any suggestions?

- Malver
s_missile is a good lib. its made by spuzzum