This code repopulates monsters but doesn't repopulate objects. How can I do that?
world/New()
..()//!!!
spawn
while(1)
sleep(200)
for(var/obj in world)
for(var/mob/M in world)
sleep(200)
Repop()
world <<"(Repop)"
ID:178524
Apr 30 2002, 2:44 pm
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