Here is the Fill() verb:
Fill()
set category = ("Commands")
if(full == 0)
usr << "There, now its full again..."
full = 1
if(full == 1)
usr << "Its already full, why would I wanna fill it anymore!?"
I have no idea as to how I would make it appear only when the player is next to water but if someone can help would you be willing to helping me?
Lee
verb
Fill()
set src in oview(1)//that would do it
now the code here..