world
name = "Sim City Online (Testing)"
hub = "Tazor07.Sim City Online"
New()
Calender()
proc/Calender()
Month = "January"
sleep(100)
Month = "February"
sleep(100)
Month = "March"
sleep(100)
Month = "April"
sleep(100)
Month = "May"
sleep(100)
Month = "June"
sleep(100)
Month = "July"
sleep(100)
Month = "August"
sleep(100)
Month = "September"
sleep(100)
Month = "October"
sleep(100)
Month = "November"
sleep(100)
Month = "December"
sleep(100)
Year += 1
Calender()
Tax()
proc/Tax()
usr << "Tax Time!"
sleep(5)
usr << "Crime Rate lowered your tax by $[usr.CrimeI*2]"
usr.Cash -= usr.CrimeI*2
sleep(5)
usr << "Fires in the city lowered your tax by $[usr.FireI*2]"
usr.Cash -= usr.FireI*2
sleep(5)
usr << "Pollution lowered your tax by $[usr.PollutionI*2]"
usr.Cash -= usr.PollutionI*2
sleep(5)
usr << "Fun in your city put your taxes up by $[usr.FunI*3]"
usr.Cash += usr.FunI*3
sleep(5)
usr << "Taxing of your citizens put your taxes up by $[usr.PopI/2]"
usr.Cash += usr.PopI/2
sleep(5)
usr << "Total Tax $[usr.PopI/2+usr.FunI*3-usr.PollutionI*2-usr.FireI*2-usr.Crime I*2]"
How would you make everyone have do the tax proc?
ID:178643
Apr 21 2002, 5:13 pm
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Make each mob start their own personal loop when they are created, something that works like this:
<code>mob/New() ..() spawn() MonthLoop() spawn() TaxLoop() mob/proc/MonthLoop() // do repeating month stuff</code> Also, make note that you shouldn't repeat the same proc over and over the way you're doing, like this: <code>proc/Loop() //whatever Loop()</code> That will eventually cause the program to crash. Use one of the following alternative ways: <code>proc/Loop() for() //repeating action proc/Loop() while() //repeating action proc/Loop() //repeating action spawn() Loop()</code> |
In response to Nadrew
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Nadrew wrote:
> mob And call it.. > for(var/mob/M in world) I tried it but it doesnt seem to work |
And call it..