ID:178722
 
how can i makez it when an object moves over a person that person does something

like if a bug who waz flyin around fly over your location den it will make u say 'hey lookz! a buggy"
Fancy that, if you read my most recent post, aiming error, we are looking for the EXACT SAME THING! =) So whoevers is answered first I will read!Mines in code problems:
mob/verb/shoot_laser()  var/obj/bullet/bullet = new /obj/bullet(src.loc) //create a new bullet here  walk(bullet,src.dir) //now, walk the laser beam in my direction
obj/bullet density = 1 //make sure the laser can hit someone
Bump(atom/O) if(ismob(O)) //if I hit a player/NPC, view() << "[O] is hit by a bullet!" //here is where you would cause damage

I think that will work
In response to FireEmblem
hmmm not really i dont wantz a bump() proc maybe i could use enter() or somdin