ID:178729
Apr 12 2002, 3:49 pm
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Say i was to create a sim city game. What would be the best coarse of action for players to create buildings? like make a build verb and click or use the hubmenu?
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Apr 12 2002, 3:56 pm
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The best way would probably to use the same things every sim city game used.
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I've got plans to make a game like this in the near future... but it will not be Sim City.
LJR |
In response to LordJR
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I've already got a game like this, it's just not good enough to release to the public.
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In response to Foomer
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yeah well mine will have many aspects of Sim City, but it will be more futuristic. And the game place will be multiplayer. Actually it will be something I think you'll come to like, as the game will be heavly dependent on player cooperation.
LJR |
In response to LordJR
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Well right now im getting turfs and buildings. Im putting in the menu and its starting to look cool. What i need is how you can make a verb like thing for the menu so it creates things
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In response to LordJR
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Actually, mine takes place on a distant planet where you start a colony, and from there it works like simcity. Being on BYOND, it's also multiplayer.
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In response to Tazor07
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Just make it select that structure when you click on it from the menu. Try to avoid using verbs at all in games like that, at least, not for the building part of it.
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In response to Foomer
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how would u use a create var to create a new building everytime you click on a turf?
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In response to Foomer
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Augh.. maybe we should work on this game together!! :P
Thats what mines about too! I choose Mars as the playing fields though. Like a Mars Colony Sim. LJR |
In response to LordJR
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im making a complete remake what i need right now is the build code
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In response to Tazor07
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Tazor07 wrote:
im making a complete remake what i need right now is the build code Nope, no such thing as that. |
In response to Tazor07
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umm look at zilads zbt 2 to help the address is http://zilal.byond.com/tutorials/zbt2.html ok.
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