ID:178871
 
k i need 1 more thing
does anyone know how to make it so that when you step on my icon 'sky.dmi' you fall down i level of map? and also, how do you create multiple levels of map?
Go to Options, Set Map Size, then increase the Z value. Each Z stands for one map level, meaning a Z value of 2 would have 2 map levels.

For the actual problem I would use Entered like this:

turf/sky
Entered(var/mob/M)
if(M.z > 1) M.Move(locate(x,y,z-1))

That will move the player down one level if they are above the bottum level.
In response to English
sweet thanks