k i need 1 more thing
does anyone know how to make it so that when you step on my icon 'sky.dmi' you fall down i level of map? and also, how do you create multiple levels of map?
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For the actual problem I would use Entered like this:
turf/sky
Entered(var/mob/M)
if(M.z > 1) M.Move(locate(x,y,z-1))
That will move the player down one level if they are above the bottum level.