Sigrogana Legend 2

by Devourer Of Souls
Sigrogana Legend 2
Multiplayer RPG set in a unique RP-mandatory fantasy setting.
ID:1788825
 
1.15
Dullahan - A new Other race, the Dullahan, has been added.
Monster Schooling - Some monsters will now gain level-up skills from a random selection based on a specific category fitting them thematically. Simply put, they get new skills from existing classes.
Mirrors - Added vanity mirrors to different places on the continents that did not have them.
Adjusted - Summoners now get dropped inside the Cellsvich Summoning House from character creation, in order to make it very simple for them to understand how to get Youkai.
Adjusted - Racial skills, even those that must be equipped in the skill pool, no longer show up in the double-click examination menu, even if effects such as Setsuna would let you see skills they have equipped.
* Bug Fixes
- Fixed a bug where the attack range of Alondite-upgraded Shine Knights wasn't increasing.
- Fixed a bug where Divine Shower wasn't getting its rank-based bonus damage.
- Fixed a bug where Holy Arrow wasn't receiving the proper bonus damage from God Rod.
- Fixed a bug where Shizumare had a redundant weapon sub-type.
- Fixed a bug where you couldn't reset Item Mount's offsets to 0.
- Fixed a bug where Earthbound Fog was not properly removing other active Mist skills.
- Fixed a bug where God Rod was granting its bonus even if you didn't have a Staff-weapon equipped.
- Fixed a bug where Dark Water was not applying its penalty to Faith.
- Fixed a bug where Sear would fail to deal damage to those inside of a Sanctuary.
- Fixed a bug where Demonsilk wasn't granting its +1 bonus to Defense when used as a material for torso items.
- Fixed a bug in the text of Anti-Toxin items that was not reflecting what the item actually does.

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Unrelated, but thank you Solobb for the gift membership!