ID:178915
Mar 19 2002, 6:13 pm
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how do you make it so a key you specifie gets a specific icon not like the rest?
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Mar 19 2002, 6:25 pm
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In response to Nadrew
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Nadrew wrote:
> mob/special lol |
In response to Tazor07
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riiiiiiiiiiight!
mob/Login() if(src.key == "RaeKwon") usr.icon = 'raekwon.dmi' world << "[usr] The GM Logs in!" else world << "[usr] Enters." |
In response to Tazor07
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What's so funny? It was an example of working code.
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In response to RaeKwon
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I'm guessing you didn't know setting a mob's key var causes the person with that key gets that mob's attributes, verbs, icon, procs, everything.
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