ID:178932
 
In my battles, there are going to be monsters that are larger than 32x32. These are just going to be stationary, and will not move at all. Can I get some help in the general direction as to how to create these? Everything that I've looked at is for moving. Thanks
Well if you knoq how to make them multitiled then when calling mob/monster/Move() return

Like this.

mob/monster/Move()
return
..()
In response to Super16
I believe what he means is, how to make a multi-tiled monster in-game. I would suggest looking over Vortezz's Multi-Tiled Mob Demo. When I was first learning how to do multi-tiled mobs, I found this demo to be very helpful. Another source of valuble information reguarding MTMs is Pmikell's BYOND Programming Examples. This forgotten treasure has some very good info you might find useful.

~X