ID:179185
 
is there any way to create something while in the game. i want to make a random encounter thing, to come across monsters randomely. can i make it create a mob in front of my character to start an encounter?
Just create a new mob using either:

var/mob/monster/M = new(locate(x,y,z))

or

new/mob/monster/M(locate(x,y,z))

for example.

Probably want to look up new() in the reference for some pointers, as well as the Guide which I think has some info on that too.
If you are really new, try out my tutorial.

http://www.angelfire.com/games4/byond/

-Rcet
In response to Foomer
I tried both examples, and niether worked....

Code:
obj/item/food/seeds/cornseeds
icon = 'items1.dmi'
icon_state = "seeds"
iweight = 1
description = "Some seeds"
verb
Plant()
set src in usr.contents
usr << "[usr.x]"
new/obj/plant/babycorn(locate(usr.x,usr.y,usr.z))
usr << "You plant Corn Seeds"
del(src)


obj/plant/babycorn
icon = 'items1.dmi'
icon_state = "scorn"
In response to Nova2000
Make sure you have everything right. It works fine for me. Look over all of your code, and see if anything is causing it not to work..

-Rcet