The compiler has a problem with this line
(_piece: expended end of statement):
var/obj/pieces/[color]_piece/[answer]/L = new()
(note: the above line is within a mob/player/proc)
other relevant code:
obj/pieces/red_piece/thief
mob/player/var/color (set to red or other color upon login)
var/answer (set to thief or something else within the proc)
I'm hoping I can still do this but simply have the wrong syntax. If this is not possible, can someone suggest an alternative approach?
Thanks!
ID:179221
Feb 1 2002, 1:38 pm
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In response to Alathon
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I'm trying to create a new piece object using the player's color and the type of piece which the player has just selected:
//(var/answer defined above) var/list/men_types = list("thief","knight","farmer","monk") answer = input("What will he become?") in men_types var/obj/pieces/[color]_piece/[answer]/L = new() //(end of function for now) |
In response to Dramstud
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dramstud wrote:
I'm trying to create a new piece object using the player's color and the type of piece which the player has just selected: You cannot specify a path like that. You're going to have to use a really long switch() statement, or mayby try having one piece object and setting its vars according to what they pick. obj/Piece var/color var/answer New(O) ..() if(!ismob(O)) return 0 var/mob/M = O var/c = input(M,"What color do you want to pick?") in list("Red","Green","Blue") var/a = input(M,"Whats...the ANSWER?!") as text color = c answer = a Alathon |
In response to Alathon
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I was considering switching to just one object, with more vars, but I have 5 different icon files (one for each color), each with 9 different states. Can I switch icon files on the fly during run time as easily as I can change icon states?
Alathon wrote: dramstud wrote: |
In response to Dramstud
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dramstud wrote:
Can I switch icon files on the fly during run time as easily as I can change icon states? Yep. I almost had a reply with an easy way to do what you originally tried, but I'm not sure if it would work. We can ask Tom on Sunday. ;-) |
In response to Dramstud
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dramstud wrote:
var/obj/pieces/[color]_piece/[answer]/L = new() Try this: var/path = "/obj/pieces/[color]_piece/[answer]" That said, I can't say I really recommend this notation, since it doesn't give you type-checking and may encourage use of the always dangerous colon operator. |
Alathon