ID:179282
 
Is there anyway to have a list off all objects defined in the game? I need it for my Add_Object() proc ^_^ I've looked all over the F1 menu in Objs and Atoms, but still can't figure it out
Look up typesof(), here's a small example because I'm bored:

mob/verb/Make_obj()
var/Type[] = typesof(/obj)
var/ask = input("What do you want to make?")in Type
new ask (usr.loc)