ID:179287
 
I don't want my mobs to be able to move themselves,
but I want to incorporate preset movement events that can be executed on the mobs. I also need this to include facing. does anyone have any ideas on how this is possible??
For facing directions, just change the mob's dir variable.

Move() has arguments NewLoc and Dir. You can use this for your predefined movement. If, for instance, you wanted a North() proc for a mob, within it you could call Move() with whatever location was north.