I don't want my mobs to be able to move themselves,
but I want to incorporate preset movement events that can be executed on the mobs. I also need this to include facing. does anyone have any ideas on how this is possible??
ID:179287
Jan 24 2002, 4:57 pm
|
|
Move() has arguments NewLoc and Dir. You can use this for your predefined movement. If, for instance, you wanted a North() proc for a mob, within it you could call Move() with whatever location was north.