How do you make monsters walk around randomly but stay in a SPECIFIC area?
What is the difference between sleep and spawn?
Also how do I detect to see if someone moved away from a location. For example they moved away from a door that takes 15 seconds to open and when they are out of oview(1) the countdown to open it terminates?
I'm using the missle library and I wam wondering. How do I detect if it ever reaches its destination?
Also how would I give each object a limited lifespan?
I am trying to make a shopkeeper system. Also I will use that same system for recharging items, and other functions.
I have it so that when you wish to open the store window it creates a statpanel that for buying contains that objects contents. Now how would I check if one of those objects was double clicked? Also how would I check for like regenerating items it shows you your contents. How would I check for a double click there? Also I want to having when you click it shows the price or amount of cash needed for recharge.
Also for the store how would I add to that objects contents by selecting an object randomly from a list that every different store type has.
How do you check if something is in someone's inventory,check its variables, be able to delete it and also edit it?
I am trying to make a spawn location. Now how do you create an object from a variable. In the variable I have the location of the item I want generated. Now how would I make a new object at the spawn location using that variable?
Now another slightly more important question. How would I check if it already generated that object or that type of object is on that location?
Dec 31 2001, 7:18 pm