ID:179458
Dec 22 2001, 11:11 am
|
|
I know this sounds dumb, but how do I place objects randomly at runtime? Also, is there anyway to make a mob's proc work from startup?
|
Copyright © 2024 BYOND Software.
All rights reserved.
Random objects at runtime is simple. Just select a random turf and create a new object there.
I'm not sure I fully understand your second question. If you want a proc to start when the mob is created, call it from mob/New().
/Andreas