ID:179465
 
um how do i control the speed a player walks

is there a way to stop macros?

how do i make a seccond inventory thing

all help is apprecated =) and oh yea ^_^ im ungrounded today so ill be around more
dbz73 wrote:
um how do i control the speed a player walks

Later Deadron should be adding this to the FAQ.
is there a way to stop macros?


Yes.

how do i make a seccond inventory thing

Look up list.

In response to Nadrew
Nadrew wrote:
dbz73 wrote:
um how do i control the speed a player walks

Later Deadron should be adding this to the FAQ.

if its not in there now can you plz tell me what to look up?

is there a way to stop macros?


Yes.
what do i have to do to do that then?

how do i make a seccond inventory thing

Look up list.

ok thanks =)
In response to dbz73
dbz73 wrote:
Nadrew wrote:
dbz73 wrote:
um how do i control the speed a player walks

Later Deadron should be adding this to the FAQ.

if its not in there now can you plz tell me what to look up?

*looks at "dbz73"* *DBZ!?!?!* Look up into a spinning fan please.
In response to dbz73
dbz73 wrote:
Nadrew wrote:
dbz73 wrote:
um how do i control the speed a player walks

Later Deadron should be adding this to the FAQ.

if its not in there now can you plz tell me what to look up?


It's not there now, and there's no documentation on it as of now so here's the code I use:

mob
var
delay = 10
client.Move()
sleep(usr.delay)
return..()


is there a way to stop macros?


Yes.
what do i have to do to do that then?

Make a script file and define every last macro there is.
In response to Mertek
Mertek wrote:
*looks at "dbz73"* *DBZ!?!?!* Look up into a spinning fan please.

thats cruel! lol, um, yea, i dont make dbz games.. nor do I like most dbz games
In response to Nadrew
That actually works for you? A code like that always ends up scewing things up for me...
In response to Lord of Water
That code works fine, the code I submitted for the FAQ works better.