ID:179519
 
Could i use the Missle() proc to make an object shoot straight in the users direction, until it hits a dense obj/mob? If not how would i do this?


thanks

Pillsverry wrote:
Could i use the Missle() proc to make an object shoot straight in the users direction, until it hits a dense obj/mob? If not how would i do this?

missile() is a visual effect that won't actually "hit" anything or anything.

Check out Spuzzum's s_missile library, which provides what you need.
In response to Deadron
Deadron wrote:
missile() is a visual effect that won't actually "hit" anything or anything.

I knew that

Check out Spuzzum's s_missile library, which provides what you need.

I searched all through S_missile, and it doesnt provide what I need

Could you possibly give me a hint as to where in s_missile it is located

I`ve tried s_move_along_dir but it neeeds a target
In response to Pillsverry
Pillsverry wrote:
I searched all through S_missile, and it doesnt provide what I need

It does -- I'll leave it to you to use Spuzzum's tutorial for it to figure it out. (I'm pretty sure he has a nice little tutorial shooting game that uses it.)