How do you make it so something happens so many % of the time.
What all does var/savefile/F = new("[M.ckey].sav") save? like does it save the
mob
var
HP=0
t=0
P=0
a=0
stuff?
What is a good site to get sounds like beeps and honks and stuff =P
How do i make it so only so much letters can be in one line of text?
How do i set macros from in the game?
um, I would like to know what to look up on most of that stuff, but i would like an answer for the savefile question plz
ID:179521
Dec 11 2001, 7:06 am
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In response to Lummox JR
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Lummox JR wrote:
dbz73 wrote: if(length(line)>200) thanks for your help, but what i wanted is like after 100 letters, it goes to a new line. and one more question. how do i get it so when someone presses enter, the chat thing pops up. :P i know its a macro but whats its name for enter lol |
DM has a nifty prob() proc for this:
Been a while since I've checked it in depth, but the best sound effects site I found was this:
http://www.flashkit.com/soundfx/
They have a very good selection of sounds, all free.
Been a while since I've tried to mess with this, but I believe it's something like:
The reference has more information, though I think it's a little sketchy in that regard for beginners. Shadowdarke would be a good person to ask, since he uses macros extensively in Tanks.
Lummox JR