have a skill called "melee". Is it possible
to add a "+", instead of a number, next to a skill each time you fight a set number of monsters?
Example:
melee +
melee ++
I have this for now:
mob
var
level
Stat()
statpanel("Skills")
stat("Melee",level)
I'm not sure how to add add a + sign to "level".
mob
proc
skilllevel(mob/M as mob)
M.level += ???
Any ideas ?
Thx.
And then where you increase level, just add the string "+" to it:
That will tack another + onto the end of the string.