ID:179579
 
How can i get deadrons character handling and implementation to work
all i need is one character to be put in but i dont know where to define him at or what to define him as
i have read all the comments and i still dont know where
so can someone please help
Thanx
I messed mine up the other day, so I just had to redo this. Download his Character Handling Project. Its the one where you can choose to be a police or nurse, and has a simlpe little icon running around depending on what you choose.

Basically if you cut and paste that code and make sure you make your:

world
mob = /mob/creating_character // By default, players entering the world will take the form of a /mob/pc.

as the default, this sets up any new character needing to be created to the
mob/creating_character area which you'll see in the demo. Also what I'm referring to is different than just the LIB's implementation. You don't need to mess with that code at all, just ensure your checking to include in your compile the LIB.

LJR
In response to LordJR
LordJR wrote:
I messed mine up the other day, so I just had to redo this. Download his Character Handling Project. Its the one where you can choose to be a police or nurse, and has a simlpe little icon running around depending on what you choose.

This is referring to the CharacterSaving demo:

byond://Deadron.CharacterSaving

It shows you everything you need to know.