ID:179625
 
I am using zagreus's combat system and when i gain a level nothing happens but i get a really big runtime error
This is the error
runtime error: Cannot read null.level.
proc name: levelup (/mob/proc/levelup)
usr: Richter (/mob)
src: Slime (/mob/Slime)
call stack:
Slime (/mob/Slime): levelup(null)
Slime (/mob/Slime): checklevel(Richter (/mob))
Slime (/mob/Slime): endbattle(Richter (/mob))
Slime (/mob/Slime): npcdeathcheck(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): normaldamage(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): attack(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): maincombat(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): playerdeathcheck(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): npcattack1(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): attack(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): maincombat(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): playerdeathcheck(Richter (/mob), Slime (/mob/Slime))
Slime (/mob/Slime): npcattack1(Richter (/mob), Slime (/mob/Slime))
And i dont know why it doesnt check the level