ID:179632
 
1. Is it possible to put an icon next to a verb ?

2.Also, can you put a verb inside a statpanel ? I tried
putting a "set category", but it just makes a new panel.
Cravens wrote:
1. Is it possible to put an icon next to a verb ?

2.Also, can you put a verb inside a statpanel ? I tried
putting a "set category", but it just makes a new panel.

obj/thing
attack
icon = 'attack.dmi'
Click()
//whatever here
Cravens wrote:
1. Is it possible to put an icon next to a verb ?

2.Also, can you put a verb inside a statpanel ? I tried
putting a "set category", but it just makes a new panel.

In this case, I think what you really want is a special object in the stat panel. You should make objects that, when clicked, execute the command you want.

If you still want to be able to type out a verb, then I suggest you use "set hidden" in the verb to make it disappear, and you can show the object with the icon in its place. The object, when clicked, can call the verb.

Lummox JR
In response to Lummox JR
Lummox JR wrote:
Cravens wrote:
1. Is it possible to put an icon next to a verb ?

2.Also, can you put a verb inside a statpanel ? I tried
putting a "set category", but it just makes a new panel.

In this case, I think what you really want is a special object in the stat panel. You should make objects that, when clicked, execute the command you want.

If you still want to be able to type out a verb, then I suggest you use "set hidden" in the verb to make it disappear, and you can show the object with the icon in its place. The object, when clicked, can call the verb.

Lummox JR

I need to know 2 things:

1.How can i place the objects (which will activate the hidden verb) inside a diferent statpanel than the one with the contents ?

2.If I use a click() on the object, how can i call the verb ?