ID:179707
 
Anyone know how i go about making my game to where I could have it move the "camera" or what ever it is that lets you see the usr and junk to anothe Z level, without moving the mob at all?

I`ve tried the eye var, but i need more info on it than just:

client
eye = locate(5,5,1)


try:

client.eye = (5,5,2)

or if u have a mob on z level 2 just do(under a proc or somethin):

client.eye = M.eye




-Rcet