ID:179742
 
Make Admins/Gms/Master GMs have a different icon than anyone else?

My plan is to have a character select-type system, each different type of character gets a different icon. But then if you get turned into an Admin, you keep the characteristics of that class, but your icon changes permanently.

Any ideas on how to do this?

Thanks in advance,
,.'` StinkyCrapNapkin `'.,
StinkyCrapNapkin wrote:
Make Admins/Gms/Master GMs have a different icon than anyone else?

Mob/proc/make_admin()
icon = 'spatula.dmi'

In response to Skysaw
Thanks... I should have known that :(