What should you put in the icon_state part so when someone logs on they will be the character i want them to be and show up.
mob
icon = 'Characters.dmi'
Login()
icon_state =
..()
verb
say(msg as text)
world << "[usr]: [msg]"
turf
grass
icon = 'grass.dmi'
ID:179960
Sep 30 2001, 9:47 am
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In response to Air _King
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Air _King wrote:
Tazor07 wrote: Thats wrong icon<font color=red>_</font>state="Thestate" |
icon state ="thestate"