ID:179960
 
What should you put in the icon_state part so when someone logs on they will be the character i want them to be and show up.


mob
icon = 'Characters.dmi'
Login()
icon_state =
..()
verb
say(msg as text)
world << "[usr]: [msg]"
turf
grass
icon = 'grass.dmi'
Tazor07 wrote:
What should you put in the icon_state part so when someone logs on they will be the character i want them to be and show up.


mob
icon = 'Characters.dmi'
Login()
icon_state =
..()
verb
say(msg as text)
world << "[usr]: [msg]"
turf
grass
icon = 'grass.dmi'

icon state ="thestate"
In response to Air _King
Air _King wrote:
Tazor07 wrote:
What should you put in the icon_state part so when someone logs on they will be the character i want them to be and show up.


mob
icon = 'Characters.dmi'
Login()
icon_state =
..()
verb
say(msg as text)
world << "[usr]: [msg]"
turf
grass
icon = 'grass.dmi'

icon state ="thestate"


Thats wrong

icon<font color=red>_</font>state="Thestate"