If anyone can tell me a better way to find answers for questions like these I'd be glad to use it, but in the mean time here we go again:
What I want to do is make a verb that has the option to select either an object in your contents or an item from a list. So, as an example, suppose a wizard character has a list of built in spells, and also has spells in the form of items in his inventory.
Now, this wizard needs a "cast" verb that allows him to use "cast [obj in contents]" or "cast [item in list]"
Something like...
verb/cast(obj/O as obj in usr.contents || O in list ("thingy1","thingy2","thingy3","thingy4"))
Sept I have no idea to do this correctly.
Any help is appreciated.
ID:180168
Aug 13 2001, 2:11 pm
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#2 Aug 13 2001, 3:05 pm
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Foomer wrote:
What I want to do is make a verb that has the option to select either an object in your contents or an item from a list. So, as an example, suppose a wizard character has a list of built in spells, and also has spells in the form of items in his inventory. You can create a function that returns a list and specify that function in the verb declaration. That function can put together any set of items you want. | |
Deadron wrote:
Foomer wrote: Mmm...I still haven't a clue how to write it out or where exactly to find out how. | |
Foomer wrote:
Mmm...I still haven't a clue how to write it out or where exactly to find out how. mob/proc/SpellList() // Return list of all spells that apply mob/verb/choose_spell(obj/spell/S in SpellList()) // Do stuff with S. Or however you have spells defined. | |
Ummm, I dont know much about lists, but you could have your verb simply call for a choice between obj list and spell list. once you have the list name, then you could select from the list itself. I assume that most people would not want to accidently select a one shot item because it was mixed in with a bunch of spells.
so the steps are:
1. select: Spell | Item
2. store the choice. (tmp/choice)
3. generate list based on choice
4. select: x from list(choice)
5. activate spell effect.
so basically its just like selecting from a regular list, but first the player has to pick a list to choose from.
Hope that this helps.