509.1313 (Notes)

More fixes, some dealing with new 509 features, and one that was impacting commands in certain games like SS13.
509.1314 (Notes)

This may be the last 509 before the stable release.
509.1315 (Notes)

The new stable release is here! A few good fixes come along with it, including quite a few for the webclient.

[edit]
Apparently, a bug sneaked through beta testing that affects certain users, causing Dream Seeker to hang. I'm still collecting reports and will fix this ASAP, and rerelease 509.1315.
509.1316 (Notes)

This is a maintenance release and the new stable build. The previous version turned out not to have a hang issue, but was getting stuck thanks to Avast registering a false positive. Users who have issues should make sure to make an exception for dreamseeker.exe in Avast.
509.1317 (Notes)

Another maintenance release, probably the last one of 2015.
509.1318 (Notes)

One last maintenance release for 2015. The biggest fix in this release is for a memory leak in Write() when saving atom.transform, so games that save frequently and save many atoms may benefit considerably from this. (The leak didn't persist across world reboots.)
509.1319 (Notes)

A new maintenance release while work on 510 goes forward. Several minor server fixes along with a couple of important client fixes, and some miscellaneous bug fixes for the webclient.
510.1320 (Notes)

The first beta for 510 is here! Big graphical improvements, regular expressions, text handling routines, and a few bug fixes for good measure.

Note: There is a breaking change in this release concerning HUD objects. They will no longer interlayer with normal objects on the same plane. Use planes or special layers (BACKGROUND_LAYER, etc.) to put HUD objects below regular ones.
510.1321 (Notes)

The first round of fixes for 510 is up. To make things easier on PLANE_MASTER users, the old restrictions on BACKGROUND_LAYER and EFFECTS_LAYER--which required a non-topdown map format to work--have been removed.

The webclient still does not support the new graphics features, but that's in progress.
510.1322 (Notes)

More fixes, and a much-requested change to how splittext() works.
510.1323 (Notes)

Webclient fixes took priority here, along with the implementation of KEEP_TOGETHER. (PLANE_MASTER for the webclient is still to come.) A new easing mode for animation has been added, and lists include more slack when growing which should help some big games.
510.1324 (Notes)

Several fixes in Dream Seeker, but this also comes with an updated webclient using a new version of the StageXL library under the hood. Webclient regressions are possible; please report any in Beta Bugs.
510.1325 (Notes)

The maptext change in 1324 introduced a pretty nasty bug that wasn't caught in testing, so that's fixed. A couple of webclient issues are here too, one major and one minor.
510.1326 (Notes)

Dream Seeker has a bug fix regarding maptext and KEEP_TOGETHER that could impact a few games. Webclient fixes and its implementation of PLANE_MASTER come along for the ride.
510.1327 (Notes)

A quick release to fix one minor issue in the webclient, and possibly a major one (sometimes the JavaScript for the webclient did not load properly).
510.1328 (Notes)

The promised big-icon fix is here! A couple of minor fixes come along for the ride, and a partial walkback of a behavior change in Dream Maker that affected Find in code files.
510.1329 (Notes)

Naturally the new map chunk system came with a few problems, so this release takes care of several big issues that were reported. json_decode() also had a problem, which is now taken care of.
510.1330 (Notes)

Tracked down a huge bug with appearances in the new map chunk system, explaining a lot of the remaining issues. A couple of webclient fixes are in this release too.
510.1331 (Notes)

Caught two more big bugs with the new stuff--hoping this will be the last of them!
510.1332 (Notes)

Possibly the last map chunk issues, a big regex fix, a new flag for ignoring improved visibility calculations, and a few webclient fixes to boot.
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