#61 Dec 3 2009, 3:53 pm
|
|
#62 Dec 16 2009, 3:13 am
|
|
461.1053 (Notes)
A bunch of fixes and a few new features. Note that you can test this release (and all future releases) by using the [zip] link on the download page and running from the extracted directory. Installation can then be performed later, via the hub update. Or you can just unzip the file to the normal BYOND install directory for a "full" install, which is exactly what the hub update does. | |
#63 Jan 8 2010, 1:43 am (Edited on Jan 8 2010, 2:34 pm)
|
|
#64 Feb 19 2010, 12:06 pm
|
|
463.1062 [zip] (Notes)
This build should improve some longstanding issues with game responsiveness. It also fixes an oft-complained about issue with the new "big icons" vanishing in some cases. See the release notes for the complete info. This is a public beta; we've tested privately but would like more feedback before releasing it to the general BYOND community. We're particularly interested in how 463 performs in hosting games that get a lot of players, so if you are the operator of such a game, please give it a spin. | |
463.1063 [zip] (Notes)
Also, for you linux hosts: linux zip This build should improve some longstanding issues with game responsiveness. It also fixes an oft-complained about issue with the new "big icons" vanishing in some cases. Which should be properly fixed in this 1063 re-release. This is a public beta; we've tested privately but would like more feedback before releasing it to the general BYOND community. We're particularly interested in how 463 performs in hosting games that get a lot of players, so if you are the operator of such a game, please give it a spin. | |
#67 Feb 25 2010, 2:57 pm
|
|
#70 Apr 29 2010, 8:12 pm (Edited on Sep 16 2010, 4:30 pm)
|
|
467.1069 (Notes)
We got pulled away from our new work because some idiots were tampering with scores & medals on the hub. This is primarily a security release to address that. We recommend that you install this build, because, in the very near future, versions prior to 467 will not be able to communicate with the hub for score reporting. 466 was an internal release and thus skipped. | |
#71 Jun 1 2010, 11:32 am (Edited on Sep 16 2010, 4:29 pm)
|
|
468.1072 (Notes)
Although this is a fairly minor release, the new security measures touch a lot of code so we're not releasing it onto the hub just yet. We've tested privately for a while and so far it seems stable, but consider this a "public" beta test. If you host a game on 468, your players will also need to use 468. Let us know on the bug tracker if you have any problems. | |
#72 Jun 11 2010, 4:33 pm (Edited on Sep 16 2010, 4:29 pm)
|
|
This has been re-released as 469.1074 to fix a few problems with the icon editor.
| |
#74 Jun 15 2010, 3:37 pm (Edited on Sep 16 2010, 4:28 pm)
|
|
#75 Jun 29 2010, 4:38 pm (Edited on Sep 16 2010, 4:27 pm)
|
|
#77 Aug 3 2010, 11:39 am (Edited on Sep 16 2010, 4:27 pm)
|
|
#78 Aug 3 2010, 6:16 pm (Edited on Sep 16 2010, 4:26 pm)
|
|
#79 Sep 2 2010, 5:18 pm (Edited on Sep 16 2010, 4:24 pm)
|
|
More fixes. Probably shouldn't have been in public release earlier, but this one looks more stable...