ID:1817225
 
Resolved
Values of bound_x/y that were tile-aligned but nonzero still turned off gliding, even though they should be glide-compatible.
BYOND Version:507
Operating System:Windows 7 Ultimate
Web Browser:Chrome 40.0.2214.115
Applies to:Dream Daemon & Dream Seeker
Status: Resolved (508.1299)

This issue has been resolved.
Descriptive Problem Summary:

bound_x/y values below zero but an even multiple of the icon_size for the world kick the world into pixel movement mode.

Code Snippet (if applicable) to Reproduce Problem:
world
icon_size = 32

obj
bound_x = -32
bound_y = -32


Expected Results:

Multiples of icon_size should keep the world in tiled mode

Actual Results:

World kicks into pixel mode
+1, I also encountered this but didn't know it was a bug I thought its a specific thing for Pixel movement.
Bump
Have you retested this again lately? I'm curious because I remember I put in a change for this quite a while back--I think it was 507.1258 or 507.1280, but both are a rough guess--but never closed the issue. That was because I was in the middle of other stuff at the time and didn't actually retest that change myself, and I had forgotten about it.
I retested it when I bumped, still no dice in 508.1298.
Okay, I'll take a quick look and see if I can sneak it in.
Lummox JR resolved issue with message:
Values of bound_x/y that were tile-aligned but nonzero still turned off gliding, even though they should be glide-compatible.